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皇冠老牌网站 Master Classes (Online Webinars)

Get advice and insights from design masters through our webinar series.

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How to Prototype for Games 皇冠老牌网站

Photo of Om Tandon
Om Tandon, Games 皇冠老牌网站 Consultant

Gaming is a massive industry, with a revenue of $188 billion in 2023 and a player base of 3.38 billion. The COVID-19 lockdowns accelerated gaming trends, drawing in more players, and fostering continued adoption across all age groups post-pandemic.

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Games 皇冠老牌网站 prototyping is a crucial and exciting phase in game development. It is essential to validate ideas quickly with stakeholders and players before reaching the greenlight and proof of concept (POC) stages. Efficient prototyping pipelines can prevent wasted resources, catch player issues early in production, and reduce the need for painful design iterations by identifying significant user concerns during the design phase.

In this Master Class webinar, games 皇冠老牌网站 expert Om Tandon will walk you through the fundamentals of games 皇冠老牌网站 prototyping, its nuances and differences from mainstream 皇冠老牌网站, and what you need to learn to up your game and become a successful games 皇冠老牌网站 designer.

You’ll learn:

  • Why is prototyping essential.
  • What is experience modeling.
  • Low-fidelity vs. High-fidelity game prototyping.
  • Experience modeling a vertical slice of a game.
  • Core loop prototyping vs. Meta loop prototyping.
  • Type T vs. Type 8 Prototyping.
  • Best practices for games 皇冠老牌网站 Prototyping.
  • User Testing your games prototypes.

This Master Class is for anyone interested in games 皇冠老牌网站, prototyping, and designers or aspiring designers who want to transition from 皇冠老牌网站 to games 皇冠老牌网站 design.

Even if you can't attend live, register to gain access to a recording that you can watch at any time after the broadcast.

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Webinar starts in
6
hrs
41
mins
9
secs

04:00 PM (UTC +00:00)

User Stories Don't Help Users: Introducing Persona Stories

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William Hudson, Consultant Editor and Author

User Stories were made popular in software development through an approach called “Extreme Programming”. Part of their popularity arises from being concise. Yet they are in many respects problematic and of doubtful benefit to users.

In this Master Class webinar, user-centered design expert and IxDF course editor, William Hudson, will unveil the surprising origins of user stories and how simple changes in their structure can make them much more effective in the form of persona stories.

You'll learn:

  • The challenges of software requirements and how important they are to success
  • How user stories came about and what they replaced
  • Why user stories don't actually help users
  • How persona stories can more closely link software development to 皇冠老牌网站 design

If you've worked closely with software teams or been forced to write "As a user, I want…" hundreds of times, this Master Class is for you. Join this webinar to enable you to push for real change in the relationship between user experience and software development.

Even if you can't attend live, register to gain access to a recording that you can watch at any time after the broadcast.

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Webinar starts in
7
days
6
hrs
41
mins
9
secs

04:00 PM (UTC +00:00)

Design KPIs: From Insights to Impact

Photo of Vitaly Friedman
Vitaly Friedman, Senior 皇冠老牌网站 consultant, European Parliament, and creative lead, Smashing Magazine

As the design landscape continues to evolve at a rapid pace, understanding the power of Design Key Performance Indicators (KPIs) has never been more crucial. Dive deep into this fascinating aspect of design and equip yourself with the tools to bridge the gap between design work and tangible impact.

In this Master Class webinar, senior 皇冠老牌网站 consultant of the European Parliament and creative lead of Smashing Magazine Vitaly Friedman will talk about how to navigate the intricate interplay between design, user experience, and measurable outcomes.

You'll learn:

  • The significance of Design KPIs in design practice.
  • How to measure design quality.
  • How to translate business goals in design tasks and decisions.
  • How to seamlessly align design aspirations with business goals.
  • and much more!

This Master Class is for anyone interested in harnessing the true potential of design metrics. Join this webinar and equip yourself with the knowledge to champion data-driven design and scale up your design metrics toolbox.

Even if you can't attend live, register to gain access to a recording that you can watch at any time after the broadcast.

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Webinar starts in
22
days
6
hrs
41
mins
9
secs

04:00 PM (UTC +00:00)

Rapid Prototyping for Virtual Reality

Photo of Cornel Hillmann
Cornel Hillmann, XR Designer, CG Artist and Author

Spatial computing has become the new frontier for designers. This paradigm shift in human computer interaction (HCI), driven by new Extended Reality (XR) platforms, is opening new opportunities for immersive experiences in training, enterprise and brand communication.

In this Master Class, XR Designer Cornel Hillmann will walk you through the conventions, frameworks, tools and techniques, to conceptualize, design, prototype, test and iterate Virtual Reality applications from concept to Minimum Viable Product (MVP).

In this one-hour Master Class, you’ll learn:

  • How to use Design Thinking for your project.
  • How to structure an XR project and build a user journey map.
  • How to iterate spatial concepts using prototyping tools.
  • How to use established design patterns, conventions and frameworks.
  • How to translate flat design systems into spatial layouts.
  • How to choose the right tools and engines for the job.

This webinar will give you a solid understanding of the XR design process, typical project types and proven methods to start designing Virtual Reality (VR) applications.

Even if you can't attend live, register to gain access to a recording that you can watch at any time after the broadcast.

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Webinar starts in
56
days
5
hrs
41
mins
9
secs

03:00 PM (UTC +00:00)

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